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Titus van Lierop
Titus van Lierop
Pipeline/Technical 3D Artist
Cergy, France

Skills

3D ModelingDigital SculptingDrawingPython ScriptingScriptingPipelineProcedural Houdini

Software proficiency

Maya
Maya
Python
Python
Houdini
Houdini
Vex
Vex
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3ds Max
3ds Max
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
3DCoat
3DCoat
Marvelous Designer
Marvelous Designer

Experience

  • Junior 3D Technical Artist at Virtuos Games
    Paris, FR
    August 2023 - Present

    Working on an unannounced game

  • Pipeline/Technical 3D Artist at Reblika
    Rotterdam
    September 2022 - March 2023

    I work on improving the pipeline, making scripts to improve the workflow and create tools. These help to improve the speed and workload.

  • Intern at Reblika
    Rotterdam, Netherlands
    February 2022 - June 2022

    As an intern I made a whole pipeline for a project. I had to make sure that as little as possible could go wrong.